Rulebook v1.7
SATOSPOLIO
Based on the official Monopoly rules
1Game Philosophy
This game replicates, in a playful setting, the coexistence of two opposing systems of value:
ETFs bank notes
Instruments denominated in satoshis, but with no real intrinsic value. They are a promise of the traditional financial system โ they reference Bitcoin without being it. Just as in real financial life, an ETF is not a monetary unit: it is a piece of paper claiming to be worth something, issued by an entity that can create more from nothing.
Satoshis real vouchers
Scarce, with real value backed by Bitcoin Lightning. They truly exist. They are not a promise โ they are the asset.
Having ETFs looks like having sats. But it is not the same thing.
The ultimate goal is not just to accumulate properties โ it is to accumulate the greatest real value in satoshis by the end of the game.
1.1Starting the Game
Each player rolls the dice to determine who goes first. The highest roll starts.
All players begin the game on the Genesis square.
If a player rolls a double (the same number on both dice), they may play again immediately. After completing their options, the player rolls again. If they roll another double, they play again. After completing their options, the player rolls a third time. If they roll a double again, they are sent to Jail. The player must move their piece to the "In Jail" space, receiving and paying nothing on that turn.
2Components
2.1 Bitcoin Vouchers real money โ per player
| Quantity | Value |
|---|---|
| 5 vouchers | 10 sats |
| 1 voucher | 50 sats |
| 2 vouchers | 100 sats |
| 1 voucher | 200 sats |
| 1 voucher | 500 sats |
| 4 vouchers | 1,000 sats |
| 2 vouchers | 5,000 sats |
| Total per player | 15,000 sats |
| Maximum in game (8 players) | 120,000 sats |
The 8 players are identified by the classic cryptography names, traditionally used to represent different roles and participants in a secure communication protocol:
Alice ยท Bob ยท Carrie ยท David ยท Eve ยท Frank ยท Grace ยท Heidi
Each voucher contains a QR code protected by a fold. The QR code is only revealed and redeemed at the end of the game.
How Redemption Works
The custodian is the one who provides the game experience, having set up all the components. They will hold a wallet with the vouchers already created.
At the end of the game, each player redeems the sats they effectively secured during the game โ whether by keeping their initial vouchers, winning vouchers from other players, or losing them to others.
Redemption is done via the QR code on each voucher, which instructs the custodian's wallet to send the corresponding amount via Bitcoin Lightning to the wallet of the player holding it.
Only vouchers physically in a player's possession at the end of the game โ including those locked in their Personal Safe โ are eligible for redemption, regardless of who originally received them.
2.2 ETF Notes bank money โ no real value
Instruments denominated in ETFs, issued by the game bank. Their denomination references satoshis but does not represent them. There is no initial distribution of ETFs to players. ETFs enter circulation exclusively through game mechanics โ by passing Go, through Volatility and Consensus cards, and other events involving the bank. If the bank runs out of notes, new money is created on any piece of paper. These ETFs have no value outside the game.
2.3 Player Wallets
Each player must maintain two separate and visible wallets throughout the game:
- ๐ Bitcoin Wallet satoshi vouchers (real value)
- ๐ ETF Wallet ETF notes (bank promise)
2.4 Distinction Table
| Vouchers | Bank Notes | |
|---|---|---|
| Denomination | sats | ETFs |
| Real value | Yes โ Bitcoin | No โ promise |
| Origin | Custodian's wallet | Bank (created from nothing) |
| Representation | Voucher with QR code | Printed note |
| Initial dist. | 15,000 sats | None |
| Final count | Mandatory | Optional (tiebreak) |
| Pass Go | Does not receive | Receives 2,000 ETFs |
2.5 Other Components
Identical to traditional Monopoly: board, dice, player pieces (Bitcoin coins encased in colour-coded rings identified by name), property deeds, ASICs (houses), Farms (hotels), Volatility and Consensus cards.
2.6 Personal Safe
Each player receives at the start of the game an envelope identified with their name and piece colour, containing their personalised record sheet. The envelope is handed to the bank, which holds it throughout the game in a safe visible to all.
The bank acts as a neutral guardian โ it has no access to the contents, only custodying the envelope. Only the owner opens and closes their safe, always in view of the other players.
There are 8 record sheets, each personalised with the player's name at the top:
| #No | Property / ASICs / Farms | Locked Sats |
|---|---|---|
| TOTAL | ||
The number (#No) corresponds to the identification number printed on each property card. Locked vouchers are physically placed inside the envelope alongside the record sheet, identified by the asset number they belong to.
3Official Exchange Rate
Before starting the game, players collectively define the official exchange rate between sats and ETFs. This rate is fixed for the entire game.
Suggested example: 100 sats = 1,000 ETFs
The rate is used exclusively for:
- Exchange between players (never with the bank)
- Optional calculation of the value of assets without locked sats
4Monetary Circulation Rules
Fundamental Principle
Satoshis circulate only between players or to the Mining Pool (see section 5). The bank operates only in ETFs.
4.1 What is paid to the Bank in ETFs โ with exception
- Buying properties from the bank
- Building ASICs and Farms
- Fines from Volatility/Consensus cards directed to the bank
- Taxes (Luxury Tax and Capital Gains Tax)
- Fee to leave Jail (if paying the bank)
Exception โ Mining Pool Rule (see section 5)
When a player has no ETFs to pay the bank and only has sats, that payment is made in sats and goes to the Mining Pool, not the bank. This rule applies to any payment owed to the bank: fines, taxes, jail fees, or property purchases.
4.2 What is paid between Players
The preferred and priority payment between players is made in satoshis. ETFs are accepted as an alternative when the debtor has insufficient sats.
Situations covered:
- Property rents
- Buying/selling properties between players
- Private agreements and negotiations
- Fines from cards directed to another player
4.3 Exchange between Players
If a player needs ETFs but only has sats (or vice versa), they can exchange with any other player at the official rate. The bank does not intervene in this process.
5Mining Pool Community Rule
The Mining Pool functions as a community sat reserve, placed on the board, visible and accessible to all players.
5.1 Depositing into the Pool
When a player cannot pay the bank in ETFs because they only have sats, that payment is made in sats and placed in the Mining Pool. The bank does not receive or record this value.
5.2 Collecting from the Pool โ "Mining Pool" Square
The right to collect sats from the Pool is activated exclusively when a player lands on the Mining Pool square on the board.
At that moment, the player may collect sats from the Pool up to the amount they already hold in sats in their wallet at the time of landing โ never more than that.
Example
- Mining Pool has 800 sats accumulated
- The player lands with 300 sats in their wallet
- The player collects 300 sats (parity limit)
- The remaining 500 sats stay in the Pool
This limit ensures that community sats do not unbalance the game by abruptly enriching a single player.
5.3 Accumulation and End of Game
Sats in the Pool accumulate throughout the game until collected. They can be partially collected at different times by different players, always respecting the parity limit.
If at the end of the game there are still sats in the Mining Pool that no player managed to collect, those sats revert to the custodian.
6Buying Properties
6.1 Buying from the Bank
- Buying from the bank is optional โ the player is not obliged to buy even if they land on an unowned property.
- The price is paid in ETFs to the bank.
- If the player does not wish to buy, the bank auctions the property.
6.2 Bank Auction
- The bank opens the auction in ETFs.
- Any player may bid in ETFs.
- Mixed bids (ETFs + sats) are allowed, as long as the sat equivalent is calculated at the official rate.
- The highest bidder wins and pays the bank in ETFs (the sat component is locked in the asset โ see section 7).
6.3 Buying/Selling between Players
- Completely free, in sats, ETFs or a combination.
- Preferred payment is in sats (see section 4.2).
- A sat creditor may refuse full ETF payment.
- Buyer and seller negotiate freely.
7Value Locked in Assets Deeds, ASICs and Farms
7.1 Unified Principle
Whenever an asset (property deed, ASIC or Farm) is transacted or built with payment (total or partial) in sats, those sats are locked in that asset. The asset gains recorded real intrinsic value.
Locked sats are recorded on the Personal Safe record sheet (section 2.6) with the asset's identification number. The corresponding vouchers are physically placed inside the envelope, identified by the asset number.
7.2 Accumulation in Deeds
With each new sat transaction, the locked value in the deed accumulates:
New locked value = Previous locked value + Premium paid in sats
Example
- Initial purchase: 500 sats locked
- 1st sale (+ 300 premium): 800 sats locked
- 2nd sale (+ 400 premium): 1,200 sats locked
7.3 Accumulation in Buildings (ASICs and Farms)
When a player builds ASICs or Farms with financing (total or partial) in sats โ notably in private agreements between players โ the invested sats are locked in the building and recorded separately from the deed on the record sheet.
The investor may agree on a future share of rent in exchange for this financing, with terms freely negotiated.
7.4 Sale with Premium
The buyer pays:
- The sats locked in the asset (transferred automatically)
- Plus the negotiated premium (in sats or equivalent ETFs)
If the buyer has insufficient sats for the premium:
- They may pay the premium in ETFs at the official rate
- The base sats of the asset always transfer as real sats
- The envelope and record sheet are updated by the bank
7.5 Sale of Property with Buildings
When a property with ASICs or Farms is sold between players:
- The sats locked in the deed are added to those in the buildings
- The total value is transferred to the buyer's safe
7.6 Demolition or Bank Repurchase
When the bank repurchases buildings (mortgage or bankruptcy):
- The bank pays in ETFs at the conventional value
- The sats locked in the buildings go to the Mining Pool
7.7 Assets without Locked Sats
Assets purchased entirely in ETFs have no locked sats. Their value at the end of the game is calculated at the official exchange rate, although this holds no interest for a real economy, only to determine the winner. As such, performing this calculation is optional.
8Rent
8.1 Assets with Locked Sats
The owner may demand payment in sats (total or partial). The debtor may propose equivalent ETFs โ the creditor decides whether to accept.
8.2 Assets without Locked Sats
Even if the asset was purchased entirely in ETFs, rent may be paid in real sats if both parties agree. The creditor always has the right to accept or refuse sats in lieu of ETFs.
8.3 Rent Insolvency
If the debtor cannot pay (neither in sats nor ETFs):
- Attempt exchange with another player
- Sell properties to other players
- Mortgage properties to the bank (receive ETFs)
- If still insufficient โ Bankruptcy
8.4 Collecting Rent
The property owner must collect from the player who landed on their property immediately and before the next player rolls the dice. If this does not happen and the next player rolls, the owner loses the right to collect rent for that turn.
9Go and Special Squares
9.1 Passing Go (Genesis)
- Receive 2,000 ETFs from the bank
- Does not receive sats โ sats do not come from the bank
9.2 Jail
A player goes to Jail when:
- Their piece lands on "SEC โ Under Investigation" and fate is decided by the other players, each rolling one die; if the sum is even, the player is jailed;
- The player draws the "Go to Jail" card;
- The player rolls doubles three times in a row.
If the player goes to Jail, they must immediately move their piece to the "In Jail" space, ending their turn, and the next player rolls. While going to Jail, the player receives no money, properties, rewards, bonuses, fines, taxes, Volatility or Consensus cards, nor any other value accumulated from other rounds.
If the player is not "sent" to Jail but lands on the "In Jail" space, they are merely visiting. The turn ends and the next player rolls.
To try to leave Jail, the player has the following options, in the order listed:
- Pay the Bank 500 ETFs and leave, playing normally with the dice result;
- Use the "Get Out of Jail Free" card and leave, playing normally;
- Buy the "Get Out of Jail Free" card from another player and use it to leave;
- Roll the dice. Rolling doubles means leaving and playing normally with the dice result.
A player serving time in Jail receives no values during that period โ rents, Pool collections or any other payments owed are suspended until they leave.
9.3 Mining Pool (board square)
- The player activates the right to collect from the Mining Pool (see section 5.2)
- Does not receive ETFs from the bank
9.4 Volatility and Consensus Cards
- Payments to the bank โ ETFs or, alternatively, sats to the Mining Pool under the Community Rule (section 5)
- Payments to another player โ sats preferred, ETFs accepted by the creditor
- Receipts from the bank โ ETFs
10Bankruptcy
A player declares bankruptcy when they cannot settle a debt after exhausting all options (exchange, sale, mortgage).
- Their properties return to the bank (auctioned in ETFs)
- Any sats still in their wallet are given to the creditor
- Sats locked in deeds follow the deeds to auction
- Sats locked in ASICs and Farms go to the Mining Pool
- The personal safe is closed and handed to the bank
11End of Game and Winner
The game ends when:
- All players but one have declared bankruptcy, or
- Players agree to end the game mutually
11.1 Final Count
Count the sat vouchers each player still holds.
Open each player's personal safe and add up all locked sats recorded on the record sheet (deeds + ASICs + Farms).
Record each player's total ETFs. This step is optional โ ETFs represent no real value and serve only as a tiebreaker if two players have exactly the same total sats.
Sats in wallet + Sats locked in assets = Total in Sats
The player with the highest sat total is the winner. In case of a tie, the ETF total from Step 3 serves as the tiebreaker.
11.2 Voucher Redemption
All players reveal the QR codes on their vouchers by unfolding them and proceed to redeem via Bitcoin Lightning the amounts they effectively hold โ including vouchers that were locked in their Personal Safe. Each player redeems only the vouchers in their possession, regardless of whether they received them at the start of the game or won them during play.
Any sats remaining in the Mining Pool that were not collected during the game revert to the custodian.
12Quick Reference Table
| Situation | Currency used |
|---|---|
| Buy property from bank | ETFs (mandatory) |
| Bank auction | ETFs (+ optional sats in premium) |
| Build ASICs/Farms from bank | ETFs (mandatory) |
| Pay bank without ETFs | Sats โ Mining Pool |
| Pay rent to player | Sats (preferred) / ETFs accepted |
| Buy/sell between players | Sats (preferred) / ETFs accepted |
| Exchange sats โ ETFs | Between players, official rate |
| Bank fines without ETFs | Sats โ Mining Pool |
| Player fines | Sats (preferred) / negotiated |
| Taxes and fees without ETFs | Sats โ Mining Pool |
| Pass Go (Genesis) | Receive 2,000 ETFs from bank |
| Mining Pool (square) | Collect sats from Pool (parity) |
| Leave Jail without ETFs | Sats โ Mining Pool |
| Player serving Jail time | Receives no values |
| Bankruptcy โ sats in wallet | Go to creditor |
| Bankruptcy โ sats in buildings | Go to Mining Pool |
| Bankruptcy โ properties | Auctioned in ETFs by bank |
| Sats in Pool at end of game | Revert to custodian |
| Final count | Total in sats (ETFs optional) |
13The Game's Economic Lesson
- The bank creates ETFs from nothing โ instruments that reference sats but are not them. Just as in the real world, a Bitcoin ETF is not Bitcoin: it is a promise from a third party.
- Satoshis are fixed and scarce โ they truly exist and preserve value because they cannot be created from nothing.
- The confusion between ETFs and sats is intentional and educational: both look alike in denomination but are profoundly different in nature. Recognising this difference is the core skill this game develops.
- Whoever accumulates real sats and locks them in assets builds true wealth. Whoever circulates only in ETFs builds an illusion of wealth that dissolves in the final count.
- The Mining Pool demonstrates that real sats never disappear โ they circulate, accumulate and return to the economy, regardless of the ETF system surrounding them.
- In the end, only sats count. The ETFs were just system noise.
"Not your keys, not your coins." โ Fundamental Bitcoin principle, applied here to the game.